TURN: 1
VS
BGM PROTOCOL
LOAD AUDIO
PLAY
UNIT LINK PREVIEW
SYNC IN PROGRESS. DEFINE UNIT PARAMETERS:
INPUT STATS
SWAP IMAGE
PLACE FACE UP
PLACE FACE DOWN
CORE MODIFICATION: BUFF
RESTORE LP
↑ ATK
↑ DEF
CANCEL
CORE MODIFICATION: DRAIN
DRAIN ATK
DRAIN DEF
DRAIN LP
CANCEL
LP:
0
%
ATK:
0
DEF:
0
SYSTEM BOOST ACTIVE
MCC - MCARD BATTLEFIELD
PLAYER 1 NAME
PLAYER 2 NAME
1
6
2
5
3
4
CLICK TO ROLL
SELECT BACKGROUND AUDIO:
CHOOSE AUDIO FILE
GAME OVER
MCORE DE-SYNCED
LOSING ENTITY:
PLAYER_UNKNOWN
REBOOT MCARD BATTLEFIELD
P1 MATRIX
:
25000
FLIP / DEFENSE
VIEW / SWAP
END TURN
FORFEIT
AWAITING INITIALIZATION
FLIP / DEFENSE
VIEW / SWAP
END TURN
FORFEIT
P2 MATRIX
:
25000